OAR Files Converted to GLTF with Convoar

Collection of OpenSimulator archive files ("OAR files") converted to GLTF using Convoar .

Convoar reads the OAR file, converts the prims into meshes, and outputs the region as a GLTF scene. There are some optimization that are done so there are several versions of each converted OAR file below:

Each of the converted versions of the original OAR can be downloaded (the TGZ and ZIP buttons while the OAR button downloads the original OAR file).

The VIEW button opens another browser page with a simple BabylonJS viewer on that version of the GLTF file. Be sure to close that view page as having several views open at the same time till greatly overtax any graphics card.